Good evening... I am trying to test my model to be used in Unreal, and I am using the ActorX plugin for XSI 7.01 which is for me, I am starting to hate it...i can export static meshes perfectly but when it comes to skeletal meshes it is a mixed bag...
Right now, i am doing the scene info and it says I only have one bone...is there some sort of hierarchy that i have to follow...?
Right now, i am doing the scene info and it says I only have one bone...is there some sort of hierarchy that i have to follow...?
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