I've been making some models in Cinema 4D, then converting them to ASE objects in 3DS max (I know how to model in C4D, not 3DSMax), but when I import them into the UDK I have a problem. When the player dies they fall through my models. When I convert my models to Kactors they fall right through everything they're placed on.
It has to be a simple fix, does anyone have any ideas?
Thanks for you time.
It has to be a simple fix, does anyone have any ideas?

Thanks for you time.
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