Hello everyone,
I am trying to export a model from XSI to ActorX, but I get this error:
"Warning: No valid skin triangles digested (is the 'all textured geometry' box checked?) - there may be invalid mesh linkups or texture mapping."
I'm assuming there's something I need to do with the mesh before it is export ready, but I found no tutorials on UDK about preparing XSI meshes for ActorX. Is there any tutorials someone can link me to? Or maybe a few steps on how to prepare a model in XSI for ActorX conversion?
I appreciate your help,
Wooticus
I am trying to export a model from XSI to ActorX, but I get this error:
"Warning: No valid skin triangles digested (is the 'all textured geometry' box checked?) - there may be invalid mesh linkups or texture mapping."
I'm assuming there's something I need to do with the mesh before it is export ready, but I found no tutorials on UDK about preparing XSI meshes for ActorX. Is there any tutorials someone can link me to? Or maybe a few steps on how to prepare a model in XSI for ActorX conversion?
I appreciate your help,
Wooticus
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