Announcement

Collapse
No announcement yet.

Max or Maya exporter to UDK

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Max or Maya exporter to UDK

    Hi there, I'm noob to this engine Is there anyway or plugin for Max or Maya so that I can export a model with textures to a format that can import to UDK?
    If there is, can you give me the link or instruction?
    Thank you.

    #2
    for staticmeshes, you want to export as ASE, which max and maya both initially support. for animations you will need epic's plugin (also for max or maya) called Actorx - http://udn.epicgames.com/Three/ActorX.html

    Comment


      #3
      And at least I don't know a way to export them with textures. I always import the textures one by one into the editor.

      Comment


        #4
        if you want to design levels with static meshes I suggest you also get level tools for maya / it's next to the bonus tools on autodesk area downloads.

        Comment


          #5
          Originally posted by Xendance View Post
          And at least I don't know a way to export them with textures. I always import the textures one by one into the editor.
          There isn't one

          Comment

          Working...
          X