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    import error message

    when importing a static mesh i receive a message saying generated/imported vertex count ration 20/8 exceeds expected percentage (150.00 percent vs 25.00 percent expected). is this something to be worried about?
    If so what can I do to avoid it?

    #2
    There was another thread with this in, but it just means that unreal has added more than 25% more verts. If you check the second tick box down when importing it should remove some of these errors i think ( I can't remember what it says, or what it does exactly, i just know it does reduce the amount of errors!:P)

    It's to do with things like breaking tri stips, or where your UV map is broken up, or where your normals change. If you don't understand that last bit ignore it, it's more for optimisation

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      #3
      ok thanks for the help.

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