Hi guys,
I've been trying to learn what needs to be done to get a very basic vehicle ingame. A lot of tutorials i find for vehicles are for the earlier Unreal engines and don't apply.
I was hoping that someone could shed some light on the absolute basic requirements for rigging a basic land vehicle.
I'm not sure if suspension is a requirement, if it isn't then i don't mind leaving that out for now.
I know that i need to create bones for wheels and the camera from experience in other engines but if anyone could shed any light it'd be greatly appreciated.
Thanks,
Gatts
I've been trying to learn what needs to be done to get a very basic vehicle ingame. A lot of tutorials i find for vehicles are for the earlier Unreal engines and don't apply.
I was hoping that someone could shed some light on the absolute basic requirements for rigging a basic land vehicle.
I'm not sure if suspension is a requirement, if it isn't then i don't mind leaving that out for now.
I know that i need to create bones for wheels and the camera from experience in other engines but if anyone could shed any light it'd be greatly appreciated.
Thanks,
Gatts
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