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Anyone using Substance and UDK

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    Anyone using Substance and UDK

    Greetings,

    I am using Substance painter to texture my models, well at least trying to do that. Recently I found out that using substance designer and publishing those files, I can tweak materials ingame. Altough I got all the files in UDK and it seems to work fine, I have nothing to tweak whilst substance is opened in UDK.

    I am curious what nodes you use in designer. I do have textures just want to make em tweakable in designer. Altough I went trough few tutorials there is no video showing how to do this into UDK...

    #2
    Im prety sure that substance isnt integrated with udk.That said i (i havnt usd it my self) but i remember there was a custom shader made by user in the polycount or gameatisians forum that is for udk.Just type tomething in google lik substance shade udk polycount/gameartisians and it shoud pop.

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      #3
      Well I found out that files in .sbsar format works pretty well with UDK. You can adjust color, normals, saturation, etc. ingame.

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