Note that I'm using the February 2015 edition of UDK (64-bit).
So after importing all my textures and creating a material that combines all 3 textures, I went to Landscape editor (mountain icon with an L).
I then scroll down to add layer I've typed in the name of the material in the fill-in section of layer name which I based on the name displayed by the UDK's game content browser.
However, when I clicked the '+' sign, it didn't show the displayed material; instead, it showed the regular blue and white checkered texture.
I'll illustrate in a picture in case you don't understand.
So after importing all my textures and creating a material that combines all 3 textures, I went to Landscape editor (mountain icon with an L).
I then scroll down to add layer I've typed in the name of the material in the fill-in section of layer name which I based on the name displayed by the UDK's game content browser.
However, when I clicked the '+' sign, it didn't show the displayed material; instead, it showed the regular blue and white checkered texture.
I'll illustrate in a picture in case you don't understand.

Comment