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How to re-size static meshes in game?

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    How to re-size static meshes in game?

    So i need to change the size of a cube static mesh but not all ways at once. a long time ago i could change length and height but it was so long ago that i 100% forgot how. can anyone help?

    #2
    When you first start UDK the selected default icon is "Translation mode"
    Just tick the "scaling mode" two icons to the right.

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      #3
      to scale a static mesh you would need to place it as a kactor or interpactor and then use matinee to scale it.you cannot scale a non dynamic actor at runtime.

      tip:space bar will toggle through the move/rotate/scale.

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