Hi,
For my project, I was wondering if by using kismet if i could make something follow the player, for example: a ball.
I wish to have the ball floating and follow the player at about chest/head height and i was going to attach a face to it that uses Matinee to look at the player. I was told once that you can make enemies attack you by setting the gametype to CTF and just give the player the flag, that way the enemies try to kill the player for the flag. But is it possible to do this with just a static mesh? if so, i could use some elaboration. I would be greatly appreciative of any help given.
--Also to note, I still can't script for **** so kismet-only advice is what I'm after.--
For my project, I was wondering if by using kismet if i could make something follow the player, for example: a ball.
I wish to have the ball floating and follow the player at about chest/head height and i was going to attach a face to it that uses Matinee to look at the player. I was told once that you can make enemies attack you by setting the gametype to CTF and just give the player the flag, that way the enemies try to kill the player for the flag. But is it possible to do this with just a static mesh? if so, i could use some elaboration. I would be greatly appreciative of any help given.

--Also to note, I still can't script for **** so kismet-only advice is what I'm after.--
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