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BSP steps collision problem

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    BSP steps collision problem

    I made some steps using the BSP steps brush. I like how it looks, but when the player walks up them, the camera goes up and down very fast because it's not a smooth surface. Is there any way to make the camera smooth when walking up the steps in the brush properties, or some other way to accomplish it?

    Click image for larger version

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    #2
    Perhaps you could place a volumen in that would just work on this steps, and add that the z value is smoothed out. While in that volume.

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      #3
      ive seen a few people use a sloped blocking volume for stairs.

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        #4
        Used Sloped Blocking volume and it works great. Thanks.

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