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    Horizon

    Hello, im started to work with UDK to create a game as it will be my Engineering Thesis. During my work i found off a little problem, i don't know how to make a horizon. Of course i can make terrain with better size than 500x500 but i wanted to ask if there is any easier solution to do it?
    Thanks in advance


    #2
    You should add an Exponential Height Fog Actor or adjust it.

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