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KActors stop moving when touched by player

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    KActors stop moving when touched by player

    I'm trying to create a movable floor with tiles.
    I have the basics done in matinee and all the tiles move correctly.

    The problem start when the player walks over those tiles. Suddenly they stop moving and won't pickup the movement track from Matinee anymore.

    Any idea how to solve this? I want to tiles to keep moving no matter what. (Matinee loops and has to stay that way)

    Thanks in advance

    #2
    Not sure why you are you using KActors over Interpactors in this particular case? If you still need kactors you should experiment with Phys=Rigid Body versus Phys=Interpolating in properties for both Interpactors and KActors......

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      #3
      Thanks. I solved it by changing the objects to Interpactors and changing the collision to BLOCK_ALL. All solved!

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