One of the cool things is that when you place a light in the scene in the editor it instantly shows you how the lighting looks on all the objects around it. (then I can adjust the brightness, radius, etc. to get things perfect)
However when I go to "build my lighting"... the light doesnt look anything like when I placed it. (please see pictures below)
Here is when I first place the light....

http:\\http://www.lasthalfofdarkness.com\sc...relighting.jpg
Heres what that light looks like after the lighting has been built...
Its refusing to use the wide radius and place light on the building too

http:\\http://www.lasthalfofdarkness.com\sc...erlighting.jpg
I have tried boosting the light brightness to some over exaggerated number to to see... but it still doesnt work right
Do I have some global settings or another light that is overpowering this particular light?
However when I go to "build my lighting"... the light doesnt look anything like when I placed it. (please see pictures below)
Here is when I first place the light....
http:\\http://www.lasthalfofdarkness.com\sc...relighting.jpg
Heres what that light looks like after the lighting has been built...
Its refusing to use the wide radius and place light on the building too
http:\\http://www.lasthalfofdarkness.com\sc...erlighting.jpg
I have tried boosting the light brightness to some over exaggerated number to to see... but it still doesnt work right
Do I have some global settings or another light that is overpowering this particular light?
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