Hello,
I'm using a post-process chain that makes every texture white and adds a sobel-edge effect. However, this keeps me from adding anything colored into the game. Is there any way I could disable the post-process chain on certain items in order to get the color through?
I'm using a post-process chain that makes every texture white and adds a sobel-edge effect. However, this keeps me from adding anything colored into the game. Is there any way I could disable the post-process chain on certain items in order to get the color through?
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