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Kismet - Detecting pawns death

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    Kismet - Detecting pawns death

    Hey, i'm working on a university project atm and one task i'm a little curious about is how do i go about detecting a pawn's death inside of Kismet?. I've tried just using Death Node with the pawn as an instigator but i'm sure there's another method todo it.

    Here's a video of what i'm currently working on, i plan on triggering everything you see here from the pawns death.
    http://www.youtube.com/watch?v=LnkJYT8eKQM

    Appreciate any assistance or feedback!.

    #2
    try this man :http://forums.epicgames.com/threads/...(Detect-Death)

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      #3
      Originally posted by evdawg732 View Post
      Ah cheers for pointing that out, worked a treat!. -i should have searched around more.
      Video if anyone's interested:
      http://www.youtube.com/watch?v=4WM_7...ature=youtu.be

      I also had to remove the bots from appearing during these sequences, if anyone else happens to wonder how it's done for future reference i found it's simply done by destroying an object list.

      -solved!

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