Hi,
I'm trying to set up a basic currency system in my level, and I want the player to receive 100 gold every time he kills a Pawn. The issue is that the enemy Pawns are both placed in the editor and spawned with Kismet events, so it's not a simple matter of adding all Actor Factory spawned enemies to an object list. Is there an easy way of checking if any Pawn has been killed?
Thanks.
I'm trying to set up a basic currency system in my level, and I want the player to receive 100 gold every time he kills a Pawn. The issue is that the enemy Pawns are both placed in the editor and spawned with Kismet events, so it's not a simple matter of adding all Actor Factory spawned enemies to an object list. Is there an easy way of checking if any Pawn has been killed?
Thanks.
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