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Possible to create weather fx in 3DS MAX and then export to UDK?

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    Possible to create weather fx in 3DS MAX and then export to UDK?

    This is a conceptual question right now, I don't yet have a computer with which to test this theory, but does anyone know if I can create rain in 3DS MAX and export it to UDK in some recognizable format? Cascade is all well and good, but I think 3DS MAX is more powerful for creating effects like these and it'd be nice if I could use it to create effects like rain/explosions/etc. and then bring those renders into UDK.

    #2
    You cant import particles from 3d max. You have to create them in cascade or in apex

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