I put an static light or w/e king of light outside of a certain building and expect to see the light shafts only through that window, but im getting them everywhere . The second room in this video has it's own light source, otherwise the shadow would hide the shafts ( shafts with no light.. daFuq?... ) . The current scene has only BSP Brushes to block the shafts, i'v already tried it with a static mesh as a blocker as well .
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Light shafts problem
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