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Lighting issue - please help!

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    Lighting issue - please help!

    Please see attached image.



    If you take a look at the wall on the right after the lighting gets built one of the beams goes extremely dark. Does anyone know what is causing this to happen? I have sorted out the smoothing groups, x-form anything else?

    Cheers

    #2
    either your lightmap UV's are wrong or on that particular piece has flipped normals

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      #3
      I finally figured it out - the problem was that I needed to increase the light map resolution within the mesh editor.

      Cheers

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