This is a bit hard to explain but what I am trying to achieve Is some what complete. After hunting around I have made breakable glass using kismet take damage node. My problem is you have to shoot the glass x many times before it breaks and lets a bullet pass through. My question is this. In real life and most games you can shoot through the window casing damage but hitting the target the other side. How can I do this in kismet. I need to figure out some way to make the interp actor listen for the bullet to pass through but take damage.
Any ideas?
Thanks guys
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http://terrorfirmagame.com
Any ideas?
Thanks guys
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http://terrorfirmagame.com
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