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    Selecting whole brushes

    Hello fellow UDK users,

    I'm having the following issue while using the UDK: When I click on a brush it only selects the face of that brush (let's say a cubic object), how do I get it to select all 6 edges of it so I can, texture them entirely without needing to texture each face?

    ~Thank you,
    Emilios

    #2
    You have to texture each face I suppose. Also, to select the brush, you have to switch to brush view from lit mode, then you can move the brush, form it etc. After that you have to rebuild geometry.

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