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Apex breakable glass material problems

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  • replied
    Yeah I have enabled two sided. I even created a basic material with a grey diffuse and a slight transparency with specular. If the lighting model is in Phong the apex mesh disappears bit the geomtry is still in level. If I turn the lighting model to unlit the material is displayed but looks nothing like glass.

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  • replied
    Have you enabled the "two sided material"?

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  • started a topic Apex breakable glass material problems

    Apex breakable glass material problems

    Hello. I have managed to create breakable glass using the apex physx lab and have managed to import it with no problems. The problem I am having is when I apply a material to it. I use a UDK glass material Phong Translucent. When I play my level the APEX mesh disappears and cant be seen. If I apply an unlit material to it I can see the mesh. However the glass is far from realistic as it has no reflection or spectacular. Could some one please help me in how I can apply a realistic material to the model.

    Many thanks
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