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Question about world position offset

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  • replied
    I've done this a dozen times, but I'm hitting a mental block and can't remember the setup. Can you be more specific about the solution, maybe include a Material Editor screen shot?

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  • replied
    multiply it on WorldNormal

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  • started a topic Question about world position offset

    Question about world position offset

    Hi! I have one question about world position offset. I want my bottle actor to break. I'm using vertex color multiplied by texture coordinates to break the bottle. It breaks nice but it's moving mostly in one direction (blue arrow). I want it to move outside (red arrows) from object's center (red dot)

    Any suggestions?
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