Hi there.
I am working on a particle-based waterfall going into a lake/river. Both materials are transparent.
But now the lake surface is rendered in front of the particles.
*Should* be no problem, as far as I understand it, that's what TranslucencySortPriority is there for right?
... problem is, adjusting TranslucencySortPriority won't change ANYTHING for me. Not the slightest change in any way.
What did I do wrong?
Thanks!
I am working on a particle-based waterfall going into a lake/river. Both materials are transparent.
But now the lake surface is rendered in front of the particles.
*Should* be no problem, as far as I understand it, that's what TranslucencySortPriority is there for right?
... problem is, adjusting TranslucencySortPriority won't change ANYTHING for me. Not the slightest change in any way.
What did I do wrong?
Thanks!