I'm trying to make roads using Spline Loft Actors but the problem is they do not receive dynamic shadows.
I thought that by making road material to be like multiply blend mode, dynamic shadows on button mesh should be visible through the road.
so how can I make multiply mode on object materials?
or is there any other way to get dynamic shadows on spline loft curves?
I even tried to export road curve to max and re-import them as static mesh, but exporting loft actors will export their used static objects without deforming.
I thought that by making road material to be like multiply blend mode, dynamic shadows on button mesh should be visible through the road.
so how can I make multiply mode on object materials?
or is there any other way to get dynamic shadows on spline loft curves?
I even tried to export road curve to max and re-import them as static mesh, but exporting loft actors will export their used static objects without deforming.

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