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Particles turn off when not in view?

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    Particles turn off when not in view?

    So I have this looping particle effect. The particle effect is meant to circle my player. I noticed, however, that when the particle effect circles around my character (behind me), the "trail" that it leaves behind suddenly disappears. How do I prevent this? It happens even if I make the lifetime of the particles very long.

    #2
    Bump! Surely somebody in the UDK community knows!

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      #3
      Probably you have added kill box to your particle system

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