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    questions about landscape

    so i have tried making some levels with udk,but i always can't make them to work right most of the times
    for the heightmaps i try to use http://www.decarpentier.nl/scape
    it seems like a good program but,i want to know 2 things,is there any easy way to make dirt roads in other words being pretty flat but not just a flat surface that goes thru the whole terrain,how could i get a height based texture map and cause of the program i'm using creates the heightmap in 4096x4096,is it possible to shrink it to make it 2048x2048.If the way that i structured my sentences is confusing i will elaborate

    #2
    UDK Landscape has strict limitations on which resolutions are available for use.
    Neither 2048x2048 or 4096x4096 should be used, as they both have too many components.
    I recommend reading the Epic UDN information on Landscape at http://udn.epicgames.com/Three/Landscape.html

    Currently you could create roads by using the painting tools in UDK.

    There are various software applications available that will resample 16-bit RAW files, including Photoshop or the software in my signature.

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