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What does Recast means in Pylons?

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    What does Recast means in Pylons?

    What does Recast mean in Pylons?
    I have tried it and superficially, I see a better and clean geometry compared to when the Recast is off.
    Does it mean something more than that?
    Thanks in advance!

    #2
    Recast is a third-party library for generating navigation meshes that was integrated into UDK. When you enable that option, the Recast library is used. When disabled, the older built-in generator is used.

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      #3
      Originally posted by ffejnosliw View Post
      Recast is a third-party library for generating navigation meshes that was integrated into UDK. When you enable that option, the Recast library is used. When disabled, the older built-in generator is used.
      OK, so, do I have to take any precautions using it or I can use it the way I want?
      Also, Can I mix and match pylons with some of them having recast and some of them not?

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        #4
        I would assume so. I don't really know that much about the specifics of using it.

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          #5
          OK thanks!

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