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[Solved] Editor help - mesh import bug?
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Grimred
Junior Member
Join Date:
Jul 2022
Posts:
13
#1
[Solved] Editor help - mesh import bug?
05-08-2013, 09:03 PM
Hey. I am trying to figure out what went wrong with the mesh importing that I got this:
http://postimg.org/image/dvwr810t5/
Any idea how to solve it?
Grimred
Junior Member
Join Date:
Jul 2022
Posts:
13
#2
05-09-2013, 09:28 AM
Ok so apparently thats default for physics screen. My problem was when i start a map with a custom 3d camera, the character was floating.
To solve that, you need to set the mesh origin at -45.
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