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[Solved] Editor help - mesh import bug?

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    [Solved] Editor help - mesh import bug?

    Hey. I am trying to figure out what went wrong with the mesh importing that I got this:

    http://postimg.org/image/dvwr810t5/

    Any idea how to solve it?

    #2
    Ok so apparently thats default for physics screen. My problem was when i start a map with a custom 3d camera, the character was floating.
    To solve that, you need to set the mesh origin at -45.

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