How would one create good cave systems in the UDK?
I am pretty new on the subject, so I would know very little about this.
It has to look like natural caves, of course.
Any tips/tricks or something you can recommend or show results of these?
I am pretty new on the subject, so I would know very little about this.
It has to look like natural caves, of course.
Any tips/tricks or something you can recommend or show results of these?
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