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    Ugly Lights

    I created a blank UDK Map, put a point-light in the middle of a white platform and made a LightsmassimportanceVolume around everything.
    So why does the light look so ugly and got such a bad quality after i build it? ( I choose production quality)


    #2
    because the lightmap size for the ground is too small

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      #3
      Oh I feel so stupid, thank you!

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