Is this possible?
Clarification: Say you're running down a corridor that's 4096uu x 64uu, its got walls, textures etc, and when the player hits a certain part of the corridor, it basically teleports him back to a point on the same corridor that looks exactly the same seamlessly. Seamlessly, meaning no studders/hiccups etc. Or is there another way to do this effect? Thanks in Advance!
-Signed, UDK Noobie
Clarification: Say you're running down a corridor that's 4096uu x 64uu, its got walls, textures etc, and when the player hits a certain part of the corridor, it basically teleports him back to a point on the same corridor that looks exactly the same seamlessly. Seamlessly, meaning no studders/hiccups etc. Or is there another way to do this effect? Thanks in Advance!
-Signed, UDK Noobie
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