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How to make battlefield style flags for UDK (flags will represent capturable map res)

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    How to make battlefield style flags for UDK (flags will represent capturable map res)

    I am wondering if anyone can point me to any information online etc, that will help me with capturable areas in UDK.

    This should't be confused with CTF mode stuff, as that is not what I am after. I want flags where, it will capture based on the number of friendly people near to the flag.

    I am fairly new to UDK, so I probably just need to be explained how it conceptually be achieved. I am a developer, so I am not scared of digging into the unreal script (but I doubt i should need to go there?).

    #2
    http://udn.epicgames.com/Three/Maste....html#TUTORIAL 13.16 – THE CAPTURE VOLUME, PART I: INITIAL SETUP

    ive seen this but not tried it yet.

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