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If using Local axis does not change then you did not rotate the brush into place probably, but rather got it like that by editing on the vertex level or other sub levels. If that's the case then you won't get a Local pivot that aligns because you did not modify the pivot originally.
If that angle you're using is at a snap angle, then reset the builder brush and replace it to that angle by purely manipulating the brush directly, no sub object editing to create the angle, and then you'll have a Local pivot that aligns to the brush.
As far as getting the verts to properly snap by doing this, you'll have to see how that works out. Snapping the verts on the grid, you may need to do that manually anyway after the fact. It's harder to keep angled brushes on grid by snapping the pivot, you'll see the limitations there when you mess around with it.
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