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What's DisplacementMap used for?

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    What's DisplacementMap used for?

    What's DisplacementMap used for?

    #2
    You can use them to displace real geometry (e.g. DX11 Tessellation, Landscape heightmaps) or for shader effects that will fake the existance of extra geometry on actually flat surfaces (e.g. BumpOffset Mapping, Parallax Occlusion Mapping).

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