Hey everyone. I'm having a material issue here:

The white spaces are ment to be transparant. The 2dTexture has its properties already from the raw .png file that the white areas are set as transparant, but how can I make these white areas transparant in the game itself?

The white spaces are ment to be transparant. The 2dTexture has its properties already from the raw .png file that the white areas are set as transparant, but how can I make these white areas transparant in the game itself?
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