I'm currently making a game and I'm using custom classes in UnrealScript to create an isometric game for my game, that all works perfectly. The problem is I can't spawn bots using Kismet.
Here is the Kismet:
http://imageshack.us/photo/my-images/94/kismetp.png
It should simpley spawn a UTPawn at the pathnode when the trigger is used but I get a failed to spawn at pathnode warning.
It must be my custom game type that's the problem because the Kismet works perfectly on UTDeathmatch etc.
Thanks.
Here is the Kismet:
http://imageshack.us/photo/my-images/94/kismetp.png
It should simpley spawn a UTPawn at the pathnode when the trigger is used but I get a failed to spawn at pathnode warning.
It must be my custom game type that's the problem because the Kismet works perfectly on UTDeathmatch etc.
Thanks.
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