I'm trying to setup a puzzle where the player has to drag a kactor into a triggering area. I can't seem to get the trigger to detect the object though, does anyone know what settings I need on my trigger and kismet event?
Old question:
Basically, if you take a kactor and drop it into the volume of a trigger, the physics gun will no longer be able to pick it up. I'm guessing that the trigger's primitive is blocking a trace or something that the physics gun does.
Does anyone know a workaround to this?
The use is going to be that I have a crate that is opened by a trigger placed inside it, and the player then picks up items inside the crate using the physics gun.
Old question:
Basically, if you take a kactor and drop it into the volume of a trigger, the physics gun will no longer be able to pick it up. I'm guessing that the trigger's primitive is blocking a trace or something that the physics gun does.
Does anyone know a workaround to this?
The use is going to be that I have a crate that is opened by a trigger placed inside it, and the player then picks up items inside the crate using the physics gun.
Comment