This strange section of light follows the player around, almost like an intersecting plane that is always in front of the camera. You can see it on the rock to the left, it's quite annoying. This is ofcourse with precomputed lighting turned off.
it's a issue of cascaded shadow maps when you use >1 cascade. and that "plane" is your CSM distance.
to avoid this you can:
- disable CSM
- set Num Whole Scene Dynamic Shadow Cascades to 1
- or simply ignore that issue
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