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    Lens effects?

    I'm trying to create a effect of water being dripped down the player's screen from trickling rain. I found this:
    http://udn.epicgames.com/Three/Camer...Lens%20Effects

    "These lens effects can be used to create things like rain dripping down the camera lens..." That's exactly what I want. But how do I implement a "lens effect" I've searched through the camera properties, post process properties and all of kismet but I cannot find anything regarding lens effect. Is it simply just a particle system attached to the player via "attach to actor" in kismet?

    Thanks.

    #2
    What it looks like is scripting is needed but don't quote me on that.

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      #3
      I would do it though UI (User Interface). I'd create an alpha material and animate rain drops to slide down the screen, exactly like a rain plane but on UI instead.

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        #4
        something like this?



        It's a simple particle system, attached to camera. in your case - it must be set as Camera Lens Effect.

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