I'm using an actor factory ex, so that each of the pawns has an ID. Are you able to put empty named variables into an object list? I was kind of hoping for something like the random switch, where I could select several variables from a group and then assign them to the routes I had prepared.
With an object list it would be easy enough in Kismet, but I have noted that it is more difficult to figure out dynamically spawned actors. Placeable ones usually work. With dynamic you might need to do some scripting.
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