Good Morning
I would like to know if there is a way to alter Z gravity parameter randomly during runtime. (no standard Matinee animation)
Is it possible to handle this in Kismet ? (apply a random value to the Volume Property based on elapsed game time ?)
If not, how can I approach this through Unrealscript ? (I have basic object programming knowledge but no experience on unrealscript approach)
THANKS IN ADVANCE.
I would like to know if there is a way to alter Z gravity parameter randomly during runtime. (no standard Matinee animation)
Is it possible to handle this in Kismet ? (apply a random value to the Volume Property based on elapsed game time ?)
If not, how can I approach this through Unrealscript ? (I have basic object programming knowledge but no experience on unrealscript approach)
THANKS IN ADVANCE.
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