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boolean for bcaptured by scenecapture2D camera to render targe?

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    boolean for bcaptured by scenecapture2D camera to render targe?

    How can I make an object that's intended to show in the main view camera not show up on a scenecapture2D camera which renders to a texture?
    Think vampire in a mirror...

    Any direction, much appreciated.

    Tom
    www.tomofnz.com
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