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Geometry faces dissapear depending on view, and won't show when played?

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  • replied
    Either the normals are flipped the wrong way or your model is too small. If you had to scale it up a lot when you put it in the scene, then it was made too small in your 3D app.

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  • replied
    Are the faces facing the wrong way? Select the faces in your 3D app and flip the normals you can't see.

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  • Geometry faces dissapear depending on view, and won't show when played?

    I've recently started working in UDK and for some reasons when I import some pieces, some of the faces won't show, instead you can see through them. They won't show when I play either but I can see them when I move the perspective so I know they aren't missing. I have all the normals set to face and everything is saved but still no luck. Any thoughts? Thanks.
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