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Death/Respawn when falling off pathway

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  • replied
    Originally posted by Mougli View Post
    You can raise the KillZ in the WorldProperties.
    This.

    If you want to know what to set your KillZ to, add any actor(trigger, note, whatever, don't care) then hit the END button so it snaps down to the surface.
    Press F4.
    Get the Z coordinate of its location.
    Set kill Z to that.

    You could also put trigger volumes that when touched kill the player in case your water height varies across the level.

    Leave a comment:


  • replied
    You can raise the KillZ in the WorldProperties.

    Leave a comment:


  • started a topic Death/Respawn when falling off pathway

    Death/Respawn when falling off pathway



    Hey! I was just wondering if it is possible to make it so that if the player touches the water texture, they die and respawn straight away from the start of the course?

    Thank you (I'm new to UDK)
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