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Disabling Weapon Drop

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    Disabling Weapon Drop

    I've been working on a 16 player deathmatch level that gets a little clustered when players die and there weapons get left hovering. Is there a way to disable the weapon drop after death? Surely theres a time limit they stay spawned for I can lower to 0?

    Thanks
    Joe

    #2
    Well, there is bDropOnDeath bool var in Inventory class. Create base weapon class, set bDropOnDeath to false, and make all your weapons based on it.

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