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Static mesh re importing question

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    Static mesh re importing question

    When re importing a static mesh. Isn't UDK supposed to update the mesh that's placed in the map?

    #2
    Yeah, it's supposed to.

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      #3
      Make sure you have the package fully loaded before re-importing. And Save after re-importing.

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        #4
        Thanks I wasn't saving after I reimported!

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          #5
          Cool, no problem, glad you got it fixed. I did this a lot when i first started. I now always save before testing or editing materials.

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