Announcement

Collapse
No announcement yet.

Disabling Ambient Occlusion in specific mesh

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Disabling Ambient Occlusion in specific mesh

    Hi guys, I have a pretty simple question. I like to disable AO being generated on specific meshes. I have simple grass that looks really bad with AO enabled, but AO really helps to ground other elements so I would like to keep it in my post process chain, but I would like to know if it is possible to some how disable it for specific static meshes.

    Any thoughts?
Working...
X