Hey guys,
I couldn't find too much on modular creation in regards to round and curved static meshes. Does anyone have any tips or tutorials they can point me in the right direction to.
I understand the concepts of basic modular map creation. (I just have to get better with Maya since the last time I used a level editor everything was basically BSPs.) What I'm having a hard time with is planning out anything with a curve.
For instance, lets say I have a castle tower that is basically a cylinder. Would the best way to create a modular setup involve me creating a piece that is the diameter and height I want with one doorway and then another that is closed in? I i could see this working if i were to stack these pieces as necessary. Are there better or easier ways?
Same thing if you're wanting to make curved hallways or domed ceilings.
Thanks guys,
Louis
I couldn't find too much on modular creation in regards to round and curved static meshes. Does anyone have any tips or tutorials they can point me in the right direction to.
I understand the concepts of basic modular map creation. (I just have to get better with Maya since the last time I used a level editor everything was basically BSPs.) What I'm having a hard time with is planning out anything with a curve.
For instance, lets say I have a castle tower that is basically a cylinder. Would the best way to create a modular setup involve me creating a piece that is the diameter and height I want with one doorway and then another that is closed in? I i could see this working if i were to stack these pieces as necessary. Are there better or easier ways?
Same thing if you're wanting to make curved hallways or domed ceilings.
Thanks guys,
Louis
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